Note: The steps we’ll be doing should be applied to both ‘GI(skylight)’ and ‘Reflection/refraction (background)’.įrom the drop down menu under, choose ‘TexBitmap’. Open your VRay ‘Options’ window, and head to the ‘Environment’ tab, Make sure that ‘GI(skylight)’ and ‘Reflection/refraction (background)’ are checked and then press the ‘M’ button in ‘GI (skylight)’. If you want over 600 MB of FREE HQ HDRIs (Sky + Background) files, then continue to the end of this post. So, unless you want that certain effect, choose your background wisely. Note: Keep in mind that the overall color of the image will influence the color of the natural lighting, for example: if you use an image that has a lot of orange hues, the natural lighting will be tinged orange. I’m using VRay 2.4 and Sketchup 2015 if you have different versions and have questions, feel free to drop a comment.įor the 3.4+ Tutorial, coming Sunday, 11th of August 2019. To get to it you’ll need, either a HDRI or a HD image with a panoramic view (Day, Night, or Dusk) you can choose anything you like or think would help with the final render/location of model. While going around finding something new to learn that could spice up my renders, I found this really easy way to add backgrounds to your models without using a Dome Light (I mentioned that method in a previous tutorial).
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